This is not the world that we have all come to know and love. This is a mere mix of times and places across the world and across time all mixed into a world we shall call Sea of Time. The Sea of Time is an ocean that has islands that represent places from all around the world and across time. The lands here are, for the most part, peaceful, though military seems to be ever-present for all of them.
Your character, whoever they may be, is free to travel between the islands, if they have a boat, of course. The classes below should give you a fairly broad selection of characters to choose from. Whether you want to be a rebel, soldier, leader, or any combination of the above, it’s all up to you. Of course, due to the clashing nature of most of these groups, there is to be much conflict.
Rules:
1. No godmoding. I will be very… unhappy….
2. No evil word attacks on people. Banter is ok, and I’ll even accept the occasional curse, if it’s tasteful.
3. Attempt to keep up with the RP. If you are going to have trouble keeping up with posting, let the other person know.
4. Limit the cross technology stuff. I don’t want to see EVERY character with a gun, or a kantana, and so on. The idea is to keep to the times. If there is a reason for it, I might allow it.
5. Weapons are rather simple. Guns, for example, are the flintlock type, one shot before reload, etc.
6. Heavy weapons, especially the likes of a mace, etc, can bend/break smaller, thinner weapons. This is to say that if you continually block a weapon like that, yours is likely to break. If you want to be fairer about this, use the dice system.
7. I realize that this is slightly vague, but it is kinda meant to be something that you can let your mind create in. It’s not very restrictive in order to allow for interesting scenarios. If you have advice, ideas, comments, concerns, let me know, and I’ll see what I can do.
Universal Classes*: Archer, Robber, Barbarian, Explorer, Warrior
Medieval Isles: Knight, Clergy, Viking, Musketeer, Scottish Barbarian
Asian Isle: Ninja, Samurai, Mongol Warrior, Shaolin Monk
Caribbean Isles: Pirate, British Soldier, Islander Tribal Warrior
Ancient Isles: Arabian Warrior, Egyptian Warrior, Greek Warrior, Spartan, African Tribal Warrior
*- note, some of the universal classes are mentioned in the island areas below. These other classes are ideas that are meant to give you an idea of what areas are available.
Your character, whoever they may be, is free to travel between the islands, if they have a boat, of course. The classes below should give you a fairly broad selection of characters to choose from. Whether you want to be a rebel, soldier, leader, or any combination of the above, it’s all up to you. Of course, due to the clashing nature of most of these groups, there is to be much conflict.
Rules:
1. No godmoding. I will be very… unhappy….
2. No evil word attacks on people. Banter is ok, and I’ll even accept the occasional curse, if it’s tasteful.
3. Attempt to keep up with the RP. If you are going to have trouble keeping up with posting, let the other person know.
4. Limit the cross technology stuff. I don’t want to see EVERY character with a gun, or a kantana, and so on. The idea is to keep to the times. If there is a reason for it, I might allow it.
5. Weapons are rather simple. Guns, for example, are the flintlock type, one shot before reload, etc.
6. Heavy weapons, especially the likes of a mace, etc, can bend/break smaller, thinner weapons. This is to say that if you continually block a weapon like that, yours is likely to break. If you want to be fairer about this, use the dice system.
7. I realize that this is slightly vague, but it is kinda meant to be something that you can let your mind create in. It’s not very restrictive in order to allow for interesting scenarios. If you have advice, ideas, comments, concerns, let me know, and I’ll see what I can do.
Universal Classes*: Archer, Robber, Barbarian, Explorer, Warrior
Medieval Isles: Knight, Clergy, Viking, Musketeer, Scottish Barbarian
Asian Isle: Ninja, Samurai, Mongol Warrior, Shaolin Monk
Caribbean Isles: Pirate, British Soldier, Islander Tribal Warrior
Ancient Isles: Arabian Warrior, Egyptian Warrior, Greek Warrior, Spartan, African Tribal Warrior
*- note, some of the universal classes are mentioned in the island areas below. These other classes are ideas that are meant to give you an idea of what areas are available.